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EVE Online (PC)
Reviews by Matthew Fraser on
...does give you a in-game web browser to dampen the piss-boringness of it all, but the list of compatible sites is so low that the browser’s really useless. All you...
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Top of the Heap: Games Nobody Remembers Based on Licenses Nobody Remembers (Part One)
Columns by Christian Porter on
...Dido, that soda-shilling scribbleman who got somewhat popular in the early 90s for reasons unknown, starts off our list in a type of game that sets the tone for the...
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testgame.exe: Making the Adventure
Columns by Elizabeth Medina-Gray on
...has been ironed out. Lizo likes this a lot. And to prove how useful having a plan is, just check out the insanely long list of new things in this...
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The 2007 GameCola Videogame Awards
Columns by Paul Franzen on
...II: The Original Trilogy So, what did we miss? Anything? It’s doubtful—we kicked some major ass in putting this list together. Still, if you think that something other than Bioshock...
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Poor Player’s Paradise
Columns by Christian Porter on
...my famous friends I’ve been rubbing elbows with at the A-list Hollywood parties I now attend, it’s that you need to get while the gettin’s good. Leave a legacy. So,...
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testgame.exe: Making the Adventure
Columns by Elizabeth Medina-Gray on
...down to the list of new things to get more details. One quasi-complaint: This is the first time I can remember wanting to do something specific with AGS that it...
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The Ten Reasons: Eternal Darkness: Sanity’s Requiem (Part One)
Columns by Michael Gray on
...nonsense. This month, I’m going to discuss Eternal Darkness: Sanity’s Requiem for the GameCube. And I’m sorry folks, I screwed up when I came up with the list of reasons...
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Inside the Guide: Time Hollow
Columns by Michael Gray on
...write a guide for a certain game. After all, who wouldn’t want to write a guide before anyone else does? Your guide goes up at the top of the list...
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Dear Readers: View-Master Interactive Vision
Columns by Paul Franzen on
...Nope, no wait! We’re not done yet. Here’s a quick hit list of what you can expect to see in this month’s issue of GameCola: Not one! Not two! No,...