• You Don’t Know Jack (PS1)

    ...after only a handful of plays. With two discs, you’ve got twice the number of expected questions, so you’ll be able to play You Don’t Know Jack at least a...

  • [NSFW] Mighty Final Fight (NES)

    ...what one can expect from a Capcom game, which is not that bad. Capcom also manages to allow you to perform a number of different fighting moves with only a...

  • Cooking Mama (DS)

    ...and then preparing it for consumption. It’s…cooking. With Mama. I’m not stoned, really. Cooking Mama is a collection of minigames all centered around the preparation of various dishes. Driven entirely...

  • Carbonated News (May 2004)

    ...as confusing. Oh well, at least now they’re trying to number their games. – In addition to the above announcement, Nintendo has leaked to the public a list of games...

  • You Can’t Go Home Again

    ...available in Korean at the time and required the Korean equivalent of a social security number to get an account. My time with the leopard-print Archers and giant Baphomets was...

  • Default Thumbnail

    The Top 5 Games of 1994

    ...to be a “big thing”, but in retrospect, it has had quite an impact on our industry.) Regardless, 1994 was not a terribly important year for video games, as you...

  • MTV Remote Control (NES)

    ...one-digit number, ranging from 1 to 9, with no other label to tell you what these numbers stand for. They’re useless to anybody curious as to the categories of questions...

  • Default Thumbnail

    Nintendo 64: Change the System

    ...magic. Through the staticy quality of this video cassette I can just barely make out what is happening in the introduction. It tells me of the vast number of Nintendo...

  • Chrono Cross (PS1)

    ...about thirty to forty hours), to which I say no. The sheer number of possible party members leads to a severe lack of character development, a major downfall for Chrono...

  • Guilty Gear X2 (PS2)

    ...character’s arsenal of moves, overdrive attacks, and instant death moves, there are a number of universal moves that make for a variety of combinations. Most all of these maneuvers depend...