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Cruis’n USA (N64)
Reviews by Paul Franzen on
...which is something I don’t often find. The musical score ranges from rock to bluegrass to a Beach Boysian number; there are only seven or eight songs in total, but...
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Disney’s Aladdin (SG)
Reviews by Richo Rosai on
...by adding slightly hard-to-get red jewels to the levels. The more commendable challenge in this game can be found in this. There is a given number of red jewels to...
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Digital Championship Wrestling: Billy vs. Jimmy
Columns by Paul Franzen on
...Jimmy, for a long while at least. As Abobobzzeerfgurp carts our red-shirted warrior off into the sunset , Tatanka reaches the number 10. It’s a count-out victory for Billy! Eric:...
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North & South (NES)
Reviews by Zack Huffman on
...of captured territory and the number of armies that each side has. Since there’s only a total of 25 territories, and you start with between two and four armies, it...
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The Gates of Life: Chapter 26 – Fight! Fight! Fight!
Columns by Matt Gardner on
...Enrique was getting a little steamed, so he brought back his super powers that haven’t been mentioned for a good number of installments. There was a flash of pink light,...
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Frankenstein: The Monster Returns (NES)
Reviews by Zack Huffman on
...number of liberties. For instance, the monster is now known as Frankenstein, rather than Frankenstein’s monster. Frankenstein can appear, taunt you, then quickly disappear like a ninja. Oh, and Frankenstein...
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Captain Eric’s Super Thumb Feature Presentation
Columns by Eric Regan on
...OH GOD IT’S NOT!! The horror… the hoorroorrr. I don’t think you could come up with a more dull, slow game. The number of weapons for your sweet ride is...
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Dear Readers: Please Send Me Stuff for the Janish!
Columns by Paul Franzen on
...monthly reviews about any videogame in existence so long as we haven’t covered it already—but we also have a number of spots open for columnists. Games for the Casual Gamer,...
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Castlevania (NES)
Reviews by Bradley Keene on
...knives, and a stopwatch that stops time for a few seconds. Each sub-weapon uses a certain number of hearts, which are collected by killing enemies, smashing walls, and breaking floating...