Archive for Category: Columns
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You Learn Something New Every Play: DDR
Columns by Brian Vanek on Video games have evolved from just sitting in front of a TV with a controller. There are games that actually require you to be active, like the games where you stand on a skateboard or skis. They
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Preserving the Plastic: Trade Bait
Columns by Allec Johnson on Most likely if you are a video game collector, you are going to end up dealing with other collectors with a similar interest. A lot of times some monetary amount will come into the mix, but trading
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Dear Readers: Summer Laziness
Columns by Paul Franzen on I think the summer is affecting all of us, or at least, everyone on the GameCola staff. During the school year, it seemed like the GameCola writers were well ahead of the deadline most of the time, and that they were more enthusiastic about discussing our little webazine and various ideas that they have about it. Now, the only AIM conversations we have about GC go like this:
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The Gates of Life: Chapter 12 – Everyone!
Columns by Matt Gardner on Render: Well, it sure did take a long time for the smoke to clear from that explosion.
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Your Top 10 Favorite Games: Travis Combs
Columns by Travis Combs on Travis Combs's top 10 favorite videogames.
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You Learn Something New Every Play: Intelligent Qube
Columns by Brian Vanek on One of the most important things we learn from video games is how to think better. Gamers are put into situations that the average person will never encounter in life. Games give the brain exercis
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Preserving the Plastic: Modern Rarities
Columns by Allec Johnson on As a collector, it is normally within your best interest to collect things that will eventually go up in value. It's usually hard to tell when something will be valuable a few years after a game's i
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… of the Month: Logitech PS2 Netplay Controller
Columns by Matt Gardner on Turn on the PS2, load up Serious Sam, get into the game and start playing. Oh my! My online buddy is talking to me! I'd better respond! *fumble* *type* ahh crap dropped my damned controller *shift* ah crap dropped my keyboard aaaaah DAMMIT PAUL STOP KILLING ME WHILE I'M TRYING TO ****ING TYPE!!
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Games for the Casual Gamer: Super Mario Land 2
Columns by Julie Kozarsky on Sometimes I forget that before my streamlined, beautiful, and modern GBA was even a twinkle in an engineer's eye, I possessed an awkward and bulky Game Boy. Gray and enormous, it provided my childho
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Versus Mode: WarioWare vs. WarioWare
Columns by Paul Franzen on The main differences between these two games are quite easy to grasp, unless you're the type of person that can't grasp why "gay" doesn't make sense as an insult (i.e., as good ol' J.R. would say, you're not the sharpest knife in the drawer): Mega MicroGame$ is for the Game Boy Advance, and its focus is on single player action; Mega Party Game$ is for the GameCube, and its focus is on multiplayer action. Got that?
