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    The Gates of Life: Episode 9 – Unacceptable!

    Najen: Barin can't be dead! He just can't be! I have to try and save him!

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    Advice for the Sensitive Gamer #9

    Jenna Ogilvie offers advice about the emotional impact of Final Fantasy.

  • You Learn Something New Every Play: Yo! Noid and Tekken 4

    Have you ever been so overwhelmed by a video game that you imitate it as much as possible?  In some cases, this doesn't work out too well -- like with Grand Theft Auto.  But if you're not a complete

  • Preserving the Plastic: Game Storage

    After amassing a large number of media, whether it be books, CDs, or pornography, the age-old question arises: "Where do I put this crap?"  The same goes for video games.  It doesn't matter if you c

  • Your Top 10 Favorite Games: Brian Vanek

    Brian Vanek's top 10 favorite videogames of all time.

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    Dear Readers: Did We Make the Right Choice?

    You know what I'm grateful for? That I can finally write one of these introductory articles without sounding like a total toolbox. The last several "Dear Readers"s have been all about getting more people to write for GameCola, or how awesome the newest issue is.. finally, now, I can talk without having to shill something.

  • You Learn Something New Every Play: EarthBound

    In my 14 years of playing video games, I have been told many things. "You should do something constructive", or "quit wasting your time". There is one thing that those people don't realize. I have lea

  • Preserving the Plastic: Personalized Collections

    When most people think of collecting video games, they think of the ideal collection as being a complete library of games for a specific system. Doing this normally takes years of raiding flea markets, frequenting EBay, and spending loads of cash to get the Holy Grail of a near complete collection. This seems like a daunting and expensive hobby for most average gamers, but it doesn't have to go that route.

  • The 2003 GameCola Videogame Awards

    The 2003 GameCola Videogame Awards!

  • … of the Month: Irata’s Quest: Doomed Isle

    A little while back, I was informed by my good buddy Paul that the ruler of Mean Hamster Software was having troubles coming up with the storyline to a video game he wanted to create, entitled Irata's Quest: Doomed Isle. Paul immediately went to the first person that came to mind to tell him the news, and after that person shot him down, he came to me. I got myself in touch with Mean Hamster's fearless leader, and before you knew it I had become the Robin to his Batman. We've been working out the basics of creating the game (in other words, he has been explaining how making a game for the Atari 5200 works) and sooner or later we will have ourselves an actual game. At this moment in time the game is going to be something like Legend of Zelda, only with an emphasis on puzzle solving rather than monster defeating. There will be multiple characters for the player to control in order to get passed various types of puzzles, as well. As more details are created by myself and the Overlords of the Mean Hamster, there very well may be an update or two in GC in the future; but for now, this tiny amount of information will have to be settled for.