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Archive for Category: Columns

  • This Day in GameCola History: June 26th

    Columns Columns by Alex Jedraszczak on June 26, 2015

    Sometimes, the seemingly random dates are the most important.

  • Localization Anxiety: Crash ‘n’ the Boys Street Challenge

    Columns Columns by Daniel Castro on June 17, 2015

    This time in Localization Anxiety, another game TOTALLY NOT about high schoolers beating each other during a sports competition!

  • The Lost Art of Good Game Design: Ys Book I & II

    Columns Columns by Nathaniel Hoover on June 12, 2015Comments5

    You say Ys, I say no.

  • Inside the Guide: My Old Guides Are Awful

    Columns Columns by Michael Gray on June 4, 2015

    Apparently, the guides I wrote in high school weren't the best quality.

  • What the Crap? You

    Columns Columns by Mark Freedman on June 3, 2015Comments4

    Seriously, what is up with you? I mean, not YOU...but, you know. You.

  • Q&AmeCola: Classic Games Remade for Virtual Reality

    Columns Columns by Jeff Nemeth on May 29, 2015Comments6

    What classic game do you think deserves a virtual reality remake?

  • The Lost Art of Good Game Design: Lufia: The Legend Returns

    Columns Columns by Nathaniel Hoover on May 13, 2015Comments5

    When is a randomized dungeon not a randomized dungeon?

  • Q&AmeCola: Your Personal Theme Song

    Columns Columns by Mark Freedman on May 8, 2015Comments4

    What if you had a personal videogame theme song?

  • What the Crap: Nostalgia

    Columns Columns by Mark Freedman on April 30, 2015Comments2

    Is it possible to be nostalgic for something that was made before you were even born?

  • The Lost Art of Good Game Design: Dragon Age: Origins

    Columns Columns by Nathaniel Hoover on April 17, 2015Comments5

    The game that instilled in me a fear of shopping.

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