Archive for Tag: advertising
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Pirates of the Caribbean: Master of the Seas (iPhone)
Reviews by Michael Gray on
Even a pirate wouldn't want to steal this game.
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A Very Wonderbook Christmas
Blog Posts by Paul Franzen on
What Sony thinks Christmas is gonna look like this year.
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World Gone Sour (XBLA)
Reviews by Zach Rich on
Where others scoffed and rolled their eyes, I saw a $5 platformer that could be fun to play.
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GC Podcast #50 Hour 7: Upset Mike Ridgaway Hour
Podcasts by Alex Jedraszczak on
In this hour, we have Alex Jedraszczak, Michael Ridgaway, Michael Gray, Paul Franzen, and Elizabeth "Lizo" Medina-Gray.
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GC Podcast #45: Let’s Not Get Too Excited
Podcasts by Alex Jedraszczak on
In case you missed our LIVE COVERAGE of the Spike TV Video Game Awards, we're presenting to you GameCola Podcast Forty-LIVE!
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GameCola Ad
Videos by Nathaniel Hoover on
You look bored. Why, have you heard of GameCola.net? It’s a lovely website that—oh, wait. You’re already here. Well, show this video to somebody else, and maybe they’ll come here, too. Or maybe they’ll run away screaming. It’s hard to tell.
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Fabricated News: Overpromotion
News Posts by Michael Gray on
Fabricated News reports on the effect of current advertising trends on videogames.
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Fabricated News: Dumb Advertising
News Posts by Michael Gray on
San Francisco was attacked by a stupid marketing campaign recently
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Pimp My ‘Cola: How to Advertise for GameCola
Columns by Michael Gray on
Welcome to Pimp My 'Cola, the article that talks about advertising for GameCola. This is my second and last time writing Pimp My 'Cola, following in the footsteps of former Pimp My 'Cola writer Gina Holechko, who also wrote two installments of the column.
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Versus Mode: In-game Ads, DLC, Guitar Controllers, and More
Columns by GameCola on
Mean Hamster Software’s John Swiderski and former GC writer Brian Vanek discuss in-game advertising, DLC, whether more games should offer guitar controller support, and more.