Archive for Tag: bad controls
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Castlevania: Circle of the Moon (GBA)
Reviews by Alex Jedraszczak on
There's a reason Circle of the Moon doesn't show up on any Top Games lists.
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Q&AmeCola: Most Memorable Game Controls
Columns by Shannon Hoover on
This month we share the control schemes—be they the best, the worst, the most creative, the most under-utilized, or the most ridiculous—that stand out in our minds as the most memorable.
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Q&AmeCola: Worst Playthrough
Columns by GameCola Staff on
In gaming, much like in poker, one has to know when to hold 'em and when to fold 'em.
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Games That Secretly Suck: Scribblenauts
Columns by Nikola Suprak on
You could smear peanut butter in your DS and it would do less harm.
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Pop’n Music (Wii)
Reviews by Matt Jonas on
I cannot think of much to say about this game. The only reason I chose to review this below-mediocre poorly developed rhythm game is because it should have been withdrawn from shelves a very long time
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Flash Flood: Thinking with Portals
Columns by Nathaniel Hoover on
It's been several months since my last "Flash Flood" column, but believe me, I am still alive. That's why it's appropriate for me to make my long-awaited comeback now, in the wake of another long-awai
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Dragon Warrior (NES)
Reviews by Alex Jedraszczak on
Take care and tempt not the fates.
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The Lost World: Jurassic Park (PS1)
Reviews by Casey Levine on
Unfortunately, a game cannot stand on presentation alone, and the gameplay is definitely where this game falls apart.