Archive for Tag: Doug O’Neil
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Dear Readers: We Need a New Logo
Columns by Paul Franzen on
On a whim comprised of boredom with a dash of purpose, I was leafing through GameCola files that have been on my computer since, roughly speaking, the Paleozoic era. During this whim, I discovered...a celebratory image from not too long ago...
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Devil May Cry (PS2)
Reviews by Doug O'Neil on
Something about demons, the world endangered, you know how it goes. Who the hell cares?
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Mister Mosquito (PS2)
Reviews by Doug O'Neil on
What's dragging Mister Mosquito down is the fact that said concept is the lone factor behind the game's creation and playability.
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Kirby’s Star Stacker (GB)
Reviews by Doug O'Neil on
Kirby's Star Stacker is essentially a generic puzzle game that's been graced by Kirby's timeless presence.
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Ico (PS2)
Reviews by Doug O'Neil on
While there are easily a good hundred games out there that quite often tickle my proverbial fancy, I hardly come across a truly moving game. Have I come across one? Why, yes, I indeed have, thank you.
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The Legend of Zelda: Link’s Awakening (GB)
Reviews by Doug O'Neil on
How does this handheld entry into the Zelda franchise hold up 9 years after its initial release?
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[NSFW] Chrono Trigger (SNES)
Reviews by Doug O'Neil on
Chrono Trigger really has everything a gamer could want from a game.
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Brave Fencer Musashi (PS1)
Reviews by Doug O'Neil on
Brave Fencer Musashi is another one of Square's journeys in to the realm of gaming outside of RPGs. For the majority of Squaresoft's life in the gaming industry, it has remained in its little RPG corn