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Flash Flood: Games IN SPAAAAACE!
Columns by Nathaniel Hoover on
Welcome to GameCola.net! Welcome to “Inside the Guide” or “Fabricated News” or “Minus the Pudding” or “Moddus Operandi” or “testgame.exe” or “Oh, the Humanity!” or “What the Crap?” or…look, you’re...
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Inside the Guide: The Legend of Zelda: Twilight Princess
Columns by Michael Gray on
...for the mini-sections. I also added a new section for Wii users. The Wii version is the same as the GameCube version, with one major difference. Link is left-handed in...
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Tales of Monkey Island: Lair of the Leviathan (PC)
Reviews by Paul Franzen on
The awesomely-acronymed Tales of Monkey Island: Lair of the Leviathan is—if you haven’t been paying attention to the adventure games scene, videogame news in general, or GameCola.net—the third in a...
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Inside the Guide: Phoenix Wright: Ace Attorney (DS)
Columns by Michael Gray on
...guides written for it. My reaction to learning that I couldn’t write a Phoenix Wright guide? Having a maximum number of guides for any specific game? That sounds like a...
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Final Fantasy II (SNES)
Reviews by Alex Jedraszczak on
...in execution, most problems of which are due to the era in which it was produced. There’s not a bad track in the game, with a fair number of songs...
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The Beatles: Rock Band (X360)
Reviews by Matt Jonas on
...reasons I have failed to use this feature is that USB microphones supported by the Rock Band games cost money, and with a USB microphone for all three vocal parts,...
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Snowboard Kids (N64)
Reviews by Zach Rich on
...part of giving this game a final score, which is difficult for a number of reasons. One, this is GameCola, and their whole FIVE IS EXTREMELY AVERAGE bit is something...
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The Dark Spire (DS)
Reviews by David Donovan on
There’s been something of a retro revival in videogames lately. Whether it’s in the form of an old favorite being given a new coat of paint (Bionic Commando, Punch Out!!),...
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Rayman (PS1)
Reviews by Meteo Xavier on
...with five-to-six or so levels in each stage and any number of screens within those levels within those stages. The stages have themes like forest, surreal music, caverns, umm…stationary? and...