Archive for Category: Columns
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Q&AmeCola: Games Ruined by a Game Mechanic
Columns by Jeff Nemeth and GameCola Staff on There are many mechanics that make up a game. But what if there was one that ruined the game entirely? Grab your nuts and bolts, and see what picks we have for you.
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Featured Game Soundtrack: Scurge: Hive
Columns by Nathaniel Hoover on Whether you play it on the GBA or the DS, you're in for a treat. Well, if you're not actually playing and just listening to the music, anyhow.
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Inside the Guide: Tiger Eye: Curse of the Riddle Box
Columns by Michael Gray on If all else fails, you can always make a guide.
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The Lost Art of Good Game Design: Mega Man Legacy Collection
Columns by Nathaniel Hoover on Is this where Mega Man's legacy comes to an end?
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Oh, the Humanity! – Hardy Boys Casefiles 86: Virtual Villainy
Columns by Michael Gray on The 1994 Hardy Boys solve an awful videogame mystery.
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Q&AmeCola: Making A Non-Mainstream Game Mainstream
Columns by Jeff Nemeth and GameCola Staff on Grab your sailboats, because we're crossing the mainstream. What games are we bringing along? Find out here!
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Featured Game Soundtrack: Solstice: The Quest for the Staff of Demnos
Columns by Nathaniel Hoover on The soundtrack of Solstice is so layered that it's hard to believe the NES is capable of producing these sounds.
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Disregard Canon, Acquire Representation: The Dragonborn is Transgender!
Columns by Robyn Tyrfing on Not even customizable characters are safe!
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Featured Game Soundtrack: Kirby’s Dream Land 3
Columns by Alex Jedraszczak on Find a little time to appreciate the music of Kirby's Dream Land 3.
