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GC Podcast #41: No More Phoenix Wright!
Podcasts by Alex Jedraszczak on
The GameCola Podcast is back! This is GameCola Podcast number 41! You know, that podcast where we talk about videogames… Like Phoenix Wright! Previous topics have included Phoenix Wright, Apollo...
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Minus the Pudding: The Best of Xbox Live Indie Games
Columns by Paul Franzen on
...parts.” Those are the pudding games of Indie Games, and I want to talk about the ones that aren’t. Dear Readers, Hello, and welcome to GameCola.net: the number one website...
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Interactive Vision Playthrough!: Cartoon Arcade
Videos by Paul Franzen on
...number one source on the entire Internet for information about the IntVis. I’m totally serious. There’s like nothing else out there, except for an entry on a Muppets wiki site,...
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Are You Game?: Virtual Console
Columns by Sprite Monkey on
Rating your Wii Virtual Console collection. Well, I figured it was time to write this article. With WiiWare and Virtual Console titles growing in number every week, it’s becoming increasingly...
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Mega Man 8 (PS1)
Reviews by Nathaniel Hoover on
...completely wrecks the replayability of the game, reducing the number of different possible playthrough orders from 40,320 to a paltry 576 (and replaying an entire stage just to pick up...
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Back to the Future: The Game – Episode 2: Get Tannen! (PC)
Reviews by Michael Gray on
...“too short.” This game has a few improvements over the previous one. First off, the number of characters is doubled, which makes the game feel a lot more realistic. Second...
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Crystalis (NES)
Reviews by Alex Jedraszczak on
...still pretty impressive and looks pretty cool to this day. The music is hit or miss, however. Some good songs exist, but, especially early on in the game, a number...
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Giana Sisters DS (DS)
Reviews by Matt Jonas on
...should have been expected), such as touchscreen and microphone functions. Luckily, use of the touchscreen can be kept to a bare minimum. Also, gameplay takes place entirely on the top...
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The Ten Reasons: Apollo Justice: Ace Attorney
Columns by Michael Gray on
...to dislike decisive evidence in itself. 10. Courtroom and Lobby Discrepancy This is probably just me, but I noticed that for every single trial, the courtroom number never matched the...
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Breath of Death VII and Cthulhu Saves the World Double Pack (PC)
Reviews by Michael Ridgaway on
...number of twisting branches, loops, and dead ends quite large. There’s no way to track exploration in-game, so this type of layout can have players walking around in circles while...