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GC Podcast #41: No More Phoenix Wright!
Podcasts by Alex Jedraszczak on
The GameCola Podcast is back! This is GameCola Podcast number 41! You know, that podcast where we talk about videogames… Like Phoenix Wright! Previous topics have included Phoenix Wright, Apollo...
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Gamera Obscura: Lamers
Columns by Jeff Day on
...duty is to kill them instead. SAY WHAT? Yup. In each level, you are given a limited number of ways to kill them: a specified amount of bombs, gunshots, land...
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Dear Readers: What is an RPG?
Columns by Paul Franzen on
...definition of a role-playing game really is. After looking back at all of the RPGs that I’ve beaten, I realized that the number of such games is embarrassingly small, and...
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Kirby’s Return to Dreamland (Wii)
Reviews by Matt Jonas on
...creatures whole and obtain their powers or skills. Dreamland Wii features a small number of abilities. Some are new, though most are returning abilities from older titles. Compared to the...
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Swordquest: WaterWorld
Columns by Paul Franzen on
...WaterWorld invoked the same “find and place items” style of gameplay as its two predecessors, with the only notable difference being a marginal decrease in the number of items and...
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Cave Story (Wii-WW)
Reviews by Matt Jonas on
...get for free, you can get by paying for! Isn’t that great news? Of course it is! Nicalis has added a number of features to Cave Story, to make this...
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Gamer Girlfriend: Cate West and the Vanishing Eyesight
Columns by Vangie Ridgaway on
...at least it makes sense. Not so in Cate West. You look for a certain number of hidden objects, and once you reach your quota, Cate uses her “super psychic...
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Mega Man Zero 2 (GBA)
Reviews by Stuart Gipp on
...others in the Mega Man legacy is its grading system. The system counts the number of hits you take, the number of enemies you “retire” and the time taken to...