Archive for Tag: The Legend of Zelda: Ocarina of Time
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First-Person View: Can You Tell Which Way Is Up?
Columns by Daniel Castro on
That's right dear readers, Daniel plays with inverted controls all the time, which deems games like Super Mario 3D All-Stars practically unplayable. Here he shares how it is to live and play on the other side of the Y-axis.
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The 2018 GameCola Videogame Awards (Part 2)
Columns by Alex Jedraszczak on
You can't judge a game that's released after your awards show—that's why we do our awards the following year!
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A Retrospective into the Videogame Sequels of Old
Blog Posts by Daniel Castro on
Videogames have grown as a form of media, which also means taking on some of the negative aspects of mainstream popular culture—like uninspired sequels.
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Q&AmeCola: NPCs You Wish Were Playable
Columns by Shannon Hoover on
In this month's Q&AmeCola, our GameCola staff shares the NPCs they wish had been given the limelight they deserve as playable characters.
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That’s So Cliché: Blizzard Edition
Columns by The Ominous Voice on
Why do developers continue including ice levels?
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GC Podcast #50 Hour 3: Ocarina of Timecast
Podcasts by Alex Jedraszczak on
Better hope you like Zelda!
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The Legend of Zelda: Ocarina of Time 3D (3DS)
Reviews by Matt Jonas on
Evidence that 'Ura' Zelda fan To prove that 'Hyrule' at videogames, I'm playing Ocarina of Time 3D. This little gem is a complete and utter improvement over its original release back in 1998, and it s