Archive for Author: Mark Freedman
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What the Crap?: NPCs Say the Darndest Things
Columns by Mark Freedman on RPGS. These are the games that allow you to escape from your office cubicle and enter into an alien world filled with elves, leprechauns, eskimos and other made-up creatures grouped as non-playable ch
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Occupy Sesame Street, From Your Living Room
News Posts by Mark Freedman on If you're like me, you probably sit for hours in your living room looking at your old, dusty games and toys, reliving that great Christmasukkah of 1996 when you unwrapped your very first Tickle Me Elm
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Madden NFL ’94 (SNES)
Reviews by Mark Freedman on I don't know what it was with 1994, but it sure ushered in some great sports games (well, technically, it was 1993 when the games came out, for the 1994 season). People were getting used to the Wall b
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Local Chicken Linchpin in Assault Case
News Posts by Mark Freedman on The first Skyrim bug reports are coming in, and the game hasn't even been released yet. Skyrim, the next Elder Scrolls title, is an open-world adventure/role-playing game where the world is your oyste
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The Baconing (PSN)
Reviews by Mark Freedman on In my last article, I reviewed a game about zombies, and spent the majority of the time talking about bacon, and also how the game didn't really need to include zombies. With a title like The Baconing
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OMG-Z (PSN)
Reviews by Mark Freedman on Bacon. It's crispy; it's salty; it's golden red and brown. Truly a fine supplement to any meal of the day, and one of mankind's greatest accomplishments. As the president of the Bacon Alliance, I can
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What the Crap?: On Yoshi
Columns by Mark Freedman on Ah yes, our little green friend Yoshi. Let me take you back to the turbulent time known as 1991. America was still adjusting to the end of the Cold War, but more importantly, we were eagerly awaiting
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Beards Confirmed for Next Elder Scrolls Installment
News Posts by Mark Freedman on Here at BeardCola GameCola, we aim to bring you the latest information on beard development in the videogame world. Good news for Bethesda Softworks/Elder Scrolls fans! The next Elder Scrolls, Elder S
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What the Crap?: Difficulty Settings and Modes
Columns by Mark Freedman on Why, cruel videogame industry, are we forced to play Goldilocks when sitting down to play our games? Games all have their own ideas of what Easy and Hard mean, have different rewards (and sometime none at all) for choosing a more difficult setting, and really produce a schism in groups of people who say they've beaten a game. I really don't care if you've beaten the game on "Super Easy," you shmuck!
