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GC Podcast #19 on YouTube: Now Leaving the Year 200X
Videos by Nathaniel Hoover on
...walkthroughing his way through The Legend of Zelda: Ocarina of Time with the audio replaced by GameCola Podcast #19, in which we discuss things with colons and the number two,...
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The Ten Reasons: Space Quest Collection
Columns by Nathaniel Hoover on
...the number of words it took me to review the tiny download that was Mega Man 10? Oh, well. No time to ponder such things. You and I both have...
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Star Wars: Jedi Knight II: Jedi Outcast (PC)
Reviews by Nathaniel Hoover on
...there to meet the minimum number of players, and to explode hilariously. Force powers are admittedly a bit disappointing except at the highest levels. Force Jump no longer catapults you...
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The Humble Indie Bumble
Blog Posts by Nathaniel Hoover on
...your virus scanner after you install it and hold your computer hostage until give it your credit card number, or until you do a System Restore and delete all the...
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Versus Mode: Bad Games, Good Games, Single-Player Games, and More
Columns by GameCola on
...not hurting the industry itself—the very existence of a used game market supports a large number of casual gamers who don’t play games enough to justify paying the huge prices...
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Gamera Obscura: Santa Claus no Takarabako
Columns by Jeff Day on
...80 squares on screen with varied numbers…and a few symbols…yeah. The game slowly “calls” the numbers/symbols, and you have to check them off on a Bingo card. Wait, did the...
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Playing Videogames in Classrooms
Blog Posts by Michael Gray on
...to play Nintendo’s “learn how to speak English!” videogame. This video raises a number of questions for me. First, did this idea come from the school, or did it come...
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Samantha Swift and the Mystery from Atlantis (PC)
Reviews by Michael Gray on
...off as jungle scenes. And in chapter six, they just come out and say, “Hey, you’re revisiting the Egyptian scenes from the last game, to cut down on production costs!”...
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Captain Eric’s Psychic Thumb Feature Presentation
Columns by Eric Regan on
...great. The number is OK, too. But 3DS!? Whoah! What’s that!? Oh, right. It’s the next new DS. So what’s the recipe for horrible controls? Take a game that is...