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Archive for Tag: controls

  • Q&AmeCola: Most Memorable Game Controls

    Columns Columns by Shannon Hoover on March 24, 2017

    This month we share the control schemes—be they the best, the worst, the most creative, the most under-utilized, or the most ridiculous—that stand out in our minds as the most memorable.

  • Gumulon (iOS)

    Reviews Reviews by Michael Gray on July 15, 2013

    It's a game that you control by chewing gum with your mouth wide open. Gross.

  • Inside the Guide: DuckTales Redux

    Columns Columns by Michael Gray on June 5, 2013

    Since they announced that DuckTales is being re-released in HD, I thought this would be a good time to do a rewrite of my "Inside the Guide" column for DuckTales.

  • Pop’n Music (Wii)

    Reviews Reviews by Matt Jonas on March 20, 2012

    I cannot think of much to say about this game. The only reason I chose to review this below-mediocre poorly developed rhythm game is because it should have been withdrawn from shelves a very long time

  • Back to the Future: The Game – Episode 1: It’s About Time (PC)

    Reviews Reviews by Michael Gray on January 14, 2011Comments6

    For months now, the GameCola staff has been eagerly awaiting the release of Back to the Future: The Game - Episode 1: It's About Time. In fact, multiple separate staff members expressed interest in wr

  • The Ten GameMandments: Book 2: ExoDOS

    Columns Columns by Stuart Gipp on May 1, 2005

    THOU SHALT MAKE THY CONTROL SYSTEM LOGICAL AND FLEXIBLE

  • You Don’t Know Jack (PS1)

    Reviews Reviews by Paul Franzen on April 1, 2005

    YDKJ may not hold up well against the sands of time, so play it while it's still well-nigh topical.

  • Secret of the Stars (SNES)

    Reviews Reviews by Aaron Waters on April 1, 2004

    Speaking of illegal child labor...

  • Versus Mode: Oracle of Ages vs. Ocarina of Time

    Columns Columns by Kay Leacock on April 1, 2003

    How different can two games from the same series be?

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