Archive for Tag: replayability
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Little Kids Gaming
Blog Posts by Michael Gray on
Michael reflects on his cousins' inability to play games correctly.
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Replaying Shining Force: Resurrection of the Dark Dragon
Blog Posts by Michael Gray on
Michael Gray replays strategy RPGs in weird ways.
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GC Podcast #68: Of Consoles and Peripherals
Podcasts by Alex Jedraszczak on
The Podcast Crew talks about the latest in console peripherals, like the Wii Baby and the Power Pad!
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Versus Mode: Mega Man, Capcom, and Mighty No. 9
Columns by Nathaniel Hoover and Joseph Martin on
GC writers Nathaniel Hoover and Joseph Martin tell their secret Mega Man fan origin stories, discuss Mighty No. 9, and tell Capcom how to run their business.
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Galcon Fusion (PC)
Reviews by Nathaniel Hoover on
If you're looking for an addictive time-waster game that's simple to pick up and impossible to beat without bionic enhancements, look no farther than Galcon Fusion. The setup is simple: smash spaceshi
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… of the Month: Replay Value
Columns by Matt Gardner on
What do ya’ll mean when you give games high scores for “replay value”? I’ve written a lot of reviews in my day, and I’ve wondered from time to time about exactly what it means to give a certain score in a certain category.
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Mega Man 2 (NES)
Reviews by Nathaniel Hoover on
Mega Man 2 is widely regarded as the best [Mega Man / NES / video] game of all time. There's no way to write a positive and original review when all the good adjectives have already been exhausted by
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Mega Man (NES)
Reviews by Nathaniel Hoover on
“Fairly revolutionary” and “rather creative” are two terms I would use to describe the original Mega Man. “Spine-meltingly difficult” is another one.