Archive for Tag: Super Mario World
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MarI/O – Videogames and the Learning Process
Blog Posts by Diana Gray on
First robots are taking our jobs, now they're taking our videogames!
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I Am a Game Mechanic #1: Inventory Space
Columns by Brandon Tan on
How does having limits on inventory capacity change gameplay? It can alter a game's difficulty, among other things.
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The Accessibility of Gaming: The Serendipity of Amiibo Tap
Blog Posts by Jenna "Super 256" Colors on
How do you get older games into the hands of younger gamers?
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Q&AmeCola: Favorite Mount or Vehicle
Columns by Mark Freedman on
Which mount or vehicle would you choose as your favorite?
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The Physics of Mario’s World
Videos by Mark Freedman on
For the scientifically minded among us...
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Q&AmeCola: Staff-Created Content
Columns by GameCola Staff on
From indie adventure games to RPG translations, to mods for Super Mario World!
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Latest Mario Kart 7 News: Tracks and Characters Revealed
News Posts by Matt Jonas on
Unfortunately, there isn't much to talk about currently besides the latest Call of Duty getting a bunch of zeros across the board. One interesting piece of news (and I really, really had to dig for th
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The Legend of Zelda: Ocarina of Time 3D (3DS)
Reviews by Matt Jonas on
Evidence that 'Ura' Zelda fan To prove that 'Hyrule' at videogames, I'm playing Ocarina of Time 3D. This little gem is a complete and utter improvement over its original release back in 1998, and it s
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What the Crap?: On Yoshi
Columns by Mark Freedman on
Ah yes, our little green friend Yoshi. Let me take you back to the turbulent time known as 1991. America was still adjusting to the end of the Cold War, but more importantly, we were eagerly awaiting
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Scott Pilgrim vs. The World: The Game (XBLA)
Reviews by Matt Jonas on
Great Scott! Three months ago, you'd have asked me "What is Scott Pilgrim?" and I'd have said, "It's a comic book." I didn't know anything about the characters, the story or anything else. Now it is i