• Minus the Pudding: The Best of Xbox Live Indie Games

    Before I get started with making fun of other people's Xbox Live Indie Games, I have a big announcement to make:

  • “Silver Dollar Games Not All Bad,” Says Silver Dollar Games

    I received a press release in my inbox the other day—a pretty rare occurrence, perhaps because GameCola's news coverage isn't so much...actually news coverage, as it is coverage of things that I per

  • Minus the Pudding: The Best of Xbox Live Indie Games

    The Internets have been abuzz lately with posts about Xbox Live Indie Games, and for once I'm not making a self-deprecating yet hilarious joke: people other than me have actually have been talking about the service. I believe this means that my column has been a huge success, and I can now retire on my big fat pile of money.

  • Versus Mode: Angry Birds, Xbox Indie Games, Free-to-Play, and More

    Wadjet Eye founder Dave Gilbert and GC writer Nikola Suprak discuss Angry Birds as the new Mario, whether XBLI games should have Achievements, the free-to-play pricing model, and more.

  • Minus the Pudding: The Best of Xbox Live Indie Games

    Some of you may be familiar with the Game Developers Conference—that's where developers from all around the world gather to build new friendships, share ideas with one another, swap war stories, and, in general, work together hand-in-hand to realize the full potential of videogames as an art medium. Hah-hah! I'm kidding of course; it's actually just another way for people to promote and sell videogames. It's like E3, only with more pretension; or, it's like PAX, only with a lot more pretension. It's not without its highlights, though, and one of the highlights of this year's conference was a panel on none other than Xbox Live Indie Games. (At least, I assume it was one of the highlights. GameCola, as typical, didn't get an invite, probably because we do things like call it pretentious.)

  • Minus the Pudding: The Best of Xbox Live Indie Games

    Last month in Pudding, I ran my own personal list of the Top 5 Xbox Live Indie Games from 2010. This month, courtesy of Joystiq, we have: everyone else's list. It's based on sales figures—specifically, number of copies sold during the first week of a game's launch—and the results, as expected, are completely demotivating. Personally, I'm so demotivated I won't be able to finish this lame joke I think I already used bef

  • Minus the Pudding: The Best of Xbox Live Indie Games

    I am videogames. I mean, not literally---at least, not as far as you know---but what I mean to say is...is...is...is...gosh darnit---writing is so hard!

  • Versus Mode: The Next-Gen, FMV Games, XBLI Garbage, and More

    XBLI developer Robert Boyd and GC staff writer Christian Porter discuss whether we're ready for the next-gen, FMV games, garbage on XBLI, and more.

  • Steam Heroes (XBLIG)

    There's a lot of Xbox Live Indie Games that pass through here for review and, frankly, most of them are terrible and I just can't be bothered to review them all. So, I've been working off of this fl

  • XBLI Devs to Combat the Pudding

    Apparently I'm not the only one who's noticed that the Xbox Live Indie Games service is about 95% crap, and 5% wonderful---the developers themselves have noticed, too, and they are pissed. Pissed that