Featured Articles

Replay Value
Anna talks about her experiences with replay value and reasons she's gone back for another play.
GameCola.net: Gaming In and Around the Mainstream
Gaming Outside Seven Videogame Humors ABOVE Average.
Top of the Heap: The Naughty Side of the NES
Despite efforts by Nintendo to keep the NES squeaky clean, some unlicensed game developers managed leak some smuttiness onto the otherwise family-friendly system.
This Day in GameCola History: August 11th
No matter what timeline we're in, August 11th will always be there for us.
Featured Game Soundtrack: Secret of Mana
There's a reason Secret of Mana's one of the few SNES games with a soundtrack release in North America.
Games That Secretly Suck: Demon's Souls
Best played wearing a leather mask, some sort of chaps, and a safe word.
Why the Phoenix Wright Characters Will Die Alone
A look at why the three main Phoenix Wright characters will be forever dateless.
The Ten Reasons: Apollo Justice: Ace Attorney
Welcome to The Ten Reasons, where I discuss ten reasons why I like or dislike a game. You know, I wanted to write a review for Apollo Justice this month, but it turns out that Zach Rich already did i
Jailbreak (PC)
It's like watching a cat be tortured for an hour.
GC Podcast #111: Cool Game Genkie Codes
Cheaters never prosper, but they do podcast!

Latest Articles

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    Neal Iannone's webcomic about videogames and the nerds who play them.

  • … of the Month: Star Ocean: The Second Story

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    An amazingly addictive game is Crazy Taxi for Sega Dreamcast. This game was taken from an actual arcade game, however the graphics maintain an arcade game look. The object of Crazy Taxi is to drive ar

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    In October of 1995 Electronic Arts and Pioneer Studios, in collaboration with the car magazine "Road and Track," released The Need for Speed for the 3DO console. Initial reaction was combined delight and confusion; the game was praised, but the seemingly slow-moving, lumbering cars confused gamers. The Need for Speed, in fact, would change the face of racing games forever.

  • Swordquest: AirWorld

    The day Atari was sold was the day that Swordquest died. Its murderer, Atari's new owner Jack Tramiel, killed off Swordquest because the series wasn't earning him enough money. AirWorld was only 20% c

  • Your Top 10 Favorite Games: Geoff Osman

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    Andy Zintl's top 10 favorite videogames.

  • Loafy Carl #5

    Neal Iannone's webcomic about videogames and the nerds who play them.

  • Loafy Carl #4

    Neal Iannone's webcomic about videogames and the nerds who play them.